Sims medieval patch fileplanet




















Sales tax may apply for your region. Click here for details. You are providing your personal data to Electronic Arts Inc. Your data will be processed in territories which may not provide the same level of protection for data as your country of residence. Electronic Arts Inc. Origin is in offline mode. To get access to all Origin features, please go online. Sign In. Language Preferences. You are currently browsing in the store. Learn more. Or would you rather be a pirate out hunting for rare treasure with a hook for a hand and a… Read more.

Terms and Conditions. EA User Agreement. System Requirements. The Sims Wiki Explore. Recent posts Game news Community news. Deletion discussions Development discussions Admin discussions Admin's noticeboard. Explore Wikis Community Central. Register Don't have an account? Edit source History Talk 0. Do you like this video? Play Sound. Contents: Genie — A magical genie in a bottle has been found! Your Heroes could use its power to fulfill their wildest wishes or they could take it upon themselves to free the genie from its abnormally small living quarters.

New Quest! Crab Bandit — A mysterious crab monster lives under the town! How will you deal with the beast? The Monarch could coerce it into becoming a powerful new ally or your Blacksmith may have some other, more creative, ideas for it.

Book Burning — Peasants are burning books and you need to stop them! Will you utilize your Bard or Monarch and teach the peasants to read or will your Wizard and Bard scare the peasants into thinking the books are alive through magic? Gameplay: Golems will no longer become invisible in certain situations. The Spy will now earn XP for pick pocketing.

Gameplay: Added more edicts for conquered territories. Tuning: Sims now always get a fun buff from WooHooing. UI: Arrows now indicate how quickly Quest Performance is rising or falling. Gameplay: Selected speed preserved when switching modes. Gameplay: Reception Hall alternate scene timing adjusted.

Gameplay: Bards can now make money performing plays. Text: There is now a message of what items were successfully traded by ship. Tuning: Reduced the number of servings for large food portions. General: Added Lessons for performing plays and market stalls. Gameplay: You can now discard food that is not finished cooking and start cooking a new meal. Gameplay: There is now a 2 hour grace period on the pm sermon.

Text: Making bets on the gaming table now show how much money is being bet. UI: Traits of Pre-made Sims names can be changed and they now have visible traits when selecting a hero for a building. Gameplay: The children of Hero Sims now return home at a reasonable hour. Gameplay: Sims can no longer fall asleep when inside the Pit of Judgment. Gameplay: Fatal Flaws no longer leave negative buffs when replaced with a Legendary Trait.

Animation: Fixed various animations. Gameplay: Religious Sims can pray at Prayer Boxes. UI: Adjusted various hovertips. Text: TNS announces amount of stolen simoles when mugged.

FX: Flames FX fixed. UI: Item Stats display when mousing over Blacksmith recipes. Tuning: Value of meals scales to remaining portions. Gameplay: Children spar more. FX: Leech FX no longer disappear. Tuning: Maximum profit values set sold items.

UI: Various Aspect Panel fixes. Gameplay: Unkempt Sims not disgusted by spoiled food. Gameplay: Autonomous blacksmithing less mistake prone. UI: Can save display settings during tutorial. UI: UI refreshes when custom designs are removed. Gameplay: Constable not deleted if unable to route arrest. Gameplay: Food buffs properly overwrite. Tuning: The Lovely Lute buff appears after Bard is level 5.

Gameplay: Player told sim is unmarryable before attempting marriage. UI: Simoles correctly added during the Filled Coffers ambition. Art: Fixed various Z-fighting issues. Gameplay: Listening to an Echo gives appropriate buff. Gameplay: Jacobans negatively impacted when proclamations are torn down. Gameplay: Peteran priests can WooHoo. Gameplay: Growth Spell cooldown adjsuted.

UI: XP bar length adjusted. UI: Various fixes to wall and floor patterns. Tuning: Bandits sword sharpening reduced. UI: Royal Treasury funds displayed on appropriate buildings.



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